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    Progress so far on 2012 RS server

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    Con Artist
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    Progress so far on 2012 RS server

    Post by Con Artist on 2013-09-21, 14:31

    This is my progress so far on RS 2012 remake server;

    Taverley/Burthorpe - 100% done (includes all entities/miniquests fully functional)

    Catherby/camelot - 35% done (farming patches, tool leprechaun, several stores, still missing camelot npcs/objects/quests.)

    Varrock - 10% done (several shops, objects)

    Lumbridge - 70% done (blood pact quest, most of npcs and objects.)

    Rest of cities are around 5-10% or less.

    Quests progress:

    - Blood pact

    - Recipe for disaster

    - Lunar diplomacy

    - Desert treasure

    - Nomad's requiem

    - Recruitment drive

    - Quiet before the swarm

    (will be updated when i have time to implement new one.)

    Items progress:

    - Completionist cape (all options)

    - Ectophial

    - All teletabs

    - Every single weapon now has it's animation

    - Most special attacks

    - This morning ranging was finished. You can use every bolt/bow/crossbow and its corresponsive effect

    Other features finished;

    - Squeal of Fortune

    - Money pouch (applies to shops/grand exchange/Trade window)

    - Grand Exchange (working the exact way as Rs - you have to wait till somebody sells your desired item).

    - Shops (90% accurate to RS, integrated with money pouch)



    The main aspect of the game is to re-create 2012 time with no extra fees and fast experience rate (not to fast though).
    Many Rs players want to experience member benefits but they simply can't pay or don't want to pay fees for playing, in here the only payment available will be donation to support the project, with no extra benefits than just a rank to stand out.
    I've kept custom NPC's that contain teleports around the game or quick-access to content incase players wouldn't like the idea of no custom commands/npcs so there still ingame just disabled until further notice.

    I don't have any exact release date for this, as such huge project going solo will take some time.

    Now, some media:











    I will try to keep the thread updated with new pictures




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    Re: Progress so far on 2012 RS server

    Post by G on 2013-09-21, 14:53

    Looks amazing. Cool 
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    Re: Progress so far on 2012 RS server

    Post by Con Artist on 2013-09-27, 07:50

    Added clan chats + clan capes with clan icons/colors



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    Re: Progress so far on 2012 RS server

    Post by Con Artist on 2013-10-12, 09:26



    Added herblore habitat + planned release date set for next weekend
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    Sand Crawl99 | Z4S
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    Re: Progress so far on 2012 RS server

    Post by Sand Crawl99 | Z4S on 2013-10-12, 10:32

    Nice , keep up the good work .
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    Re: Progress so far on 2012 RS server

    Post by Lord Abigor on 2013-10-12, 10:54

    This going to replace the zodz ps?
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    Re: Progress so far on 2012 RS server

    Post by Con Artist on 2013-10-14, 18:11

    Lord Abigor wrote:This going to replace the zodz ps?
    This isn't replacing anything. This is just continuation of my previous project Chevelon/Runeown
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    Re: Progress so far on 2012 RS server

    Post by Lord Abigor on 2013-10-14, 18:46

    Ohh..so when will u open this server?
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    Re: Progress so far on 2012 RS server

    Post by Con Artist on 2013-10-14, 20:44

    Next week probably
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    Re: Progress so far on 2012 RS server

    Post by Lord Abigor on 2013-10-18, 08:32

    Nice..post the link..i wanna be the first guy that join

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